Sidefx Solaris Houdini | Part 5 : USD to Unreal Engine 5
Hi ! Quick experiment between Solaris and current USD Importer of UE5, sharing some of the few gotchas I found out so far. Maybe more things to adjust or optimize so I could actually run the full USD scene in realtime without broken shaders, but that maybe for an other video.
00:00 - Introduction
00:35 - Houdini Setup Adjustments
03:14 - ConfigureLayer lop
04:15 - USD rop
05:00 - UE5 result
05:47 - USD Importer
06:08 - USD Stage in UE
07:51 - Overview of imported USD
09:08 - My two cents about USD in UE so far
09:27 - May try import in Clarisse !
09:48 - Outro, tipeee, gumroad...
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Using a few of my own tools in this series :
- Full set ofALtools for Houdini Indie/Limited Commercial and Apprentice License available here (not compatible with houdiniFX but cheaper) :
Houdini FX / Core / Full Commercial and Studio License of AL_AdvancedScatter (not full pack, just advancedSCatter) available on Orbolt (doesn’t include other HDAs unfortunately, scatter only) :
::AL_...
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For Ivy Creation, I am using an HDAcalled Ivy Taming.
If you are interested in getting his plugin, it can be purchased on MCworldKit gumroad page :
Also I made this tutorial on how to use Ivy Taming if you are interested :
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Social Medias :
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