Blender Muscle Simulation

This was created for the most part with X Muscle Systems. Please let me know if you have any interest in me creating a tutorial to walk you through creating the same sort of simulation for yourself. Some of the steps I would include are the following: 1. What assets I used for the skeleton and muscles 2. How I weight painted the skeleton for proper movement 3. Creating the muscles to be anatomical and to move properly with the skeleton and armature. 4. Applying the muscles to the skin and weight painting 5. Adding jiggles and some other simulations 6. How to optimize in order to continue to use the same underlying muscle and skeleton on other characters you may have. Thanks for watching!
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