This video explains one of the ways to create a new third person project in UE4 and add in a Synty Polygon asset pack. We then retarget the UE4 mannequin to the Synty Polygon skeleton mesh so we can see our Synty character walking around in our level.
I am not affiliated with Synty Studios or Unreal Engine. I am not a professional educator. This video is meant to help someone who is new and learning like myself.
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