Adding acceleration to player movement in Unity 2d - Tank game tutorial P3
In this Unity tutorial we will add Acceleration and Deacceleration to the tank movement and we will make the code Object Oriented. This is part of the 2D Top Down Tank game tutorial series. Playlist
00:00 Introduction
00:39 Recap
01:29 Making our code more Object Oriented
10:55 Benefits of Object Oriented Code
13:23 Implementing Acceleration and Deacceleration
15:56 Calculating custom speed
16:57 Testing the results
17:36 What’s coming up next
Resources
Scripts and UnityPackages:
Full project:
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Assets used:
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