Adding acceleration to player movement in Unity 2d - Tank game tutorial P3

In this Unity tutorial we will add Acceleration and Deacceleration to the tank movement and we will make the code Object Oriented. This is part of the 2D Top Down Tank game tutorial series. Playlist 00:00 Introduction 00:39 Recap 01:29 Making our code more Object Oriented 10:55 Benefits of Object Oriented Code 13:23 Implementing Acceleration and Deacceleration 15:56 Calculating custom speed 16:57 Testing the results 17:36 What’s coming up next Resources Scripts and UnityPackages: Full project: Would you like to learn how to make a 2d shooter in Unity? You can support me through Patreon: Assets used:
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