Spine 3.8 features rundown

Erika and Mario walk you through the most notable features in the latest release of the Spine Editor and Spine Runtimes. 00:16 Mesh tracing 00:40 Polygonal texture packing 00:58 Soft IK 01:10 Skin bones and constraints 02:23 Mix-and-match project 02:49 Folders 03:28 Rulers 03:42 Enhanced PSD export 04:10 Welcome screen 05:09 New tree settings 06:03 Minor improvements 07:31 Runtime improvements 07:56 Breaking changes 08:18 Reduced .json and .skel file sizes 08:59 Binary format loading in spine-ts and spine-
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