Hotspot Texturing demo of UModeler in Unity - Urban Buildings
Hotspot texturing is a method to quickly apply textures to geometry by matching faces to predefined rectangles or triangles. This method is especially useful with texture maps consisting of trims and panels, and will allow you to automate a lot of the texture aligning process.
The Hotspot texturing feature has been available from ver .
UModeler is Unity Plugin for 3D Modeling & Prototyping
UModeler features are as follows.
- Export & Import processes are not necessary to create your world anymore.
- Sketch-based 3D modeling technique
- Powerful and solid 3D modeling tools and UV Editor
- Compatibility : Neat conversion of ProBuilder mesh and Immediate UModeler mesh editing with Probrush.
- High-quality 3D demo assets, plentiful learning materials, and active online communites.
- Unity Awards 2018 Best Development Tool Finalist
- And much more
If you want to do level design and mesh modeling within Unity, UModeler is the right one!
Get more info about UModeler here :
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Hotspot Texturing demo of UModeler in Unity - Urban Buildings