STM32 Graphics: How to Cache Bitmaps Stored on an SD Card, Part 1

Find more information: Documentation: X-CUBE-TOUCHGFX: Learn how to cache the bitmaps stored in non-memory mapped memory such as an SD card. In this first part, we’ll see how to set up the SDMMC peripheral and add a FatFs file system to the STM32F746 TouchGFX template. 00:00 Introduction to Part 1 00:29 TouchGFX Designer - template creation 02:18 STM32CubeMX SDMMC peripheral configuration 05:53 STM32CubeIDE project generation Development board used: Microcontroller used: Creating a File System on an SD card:
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