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Episode 8:
Implementing frame-rate independent movement with the LWJGL.
Note I: For smoother movement, use doubles instead of integers.
Note II: Only call ’getDelta’ once per frame update.
LWJGL is a Java library that allows you to create state of the art games using OpenGL.
LWJGL Coaching:
Website:
Twitter: #!/CodingUniverse
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1 year ago 00:06:31 1
Майнкрафт, но я играю с читами 2!! №7🧟♀️🧟♂️
2 years ago 00:34:31 1
Ледяной, грибной и песчаный биом^^^Minecraft 🧟♂️№7
2 years ago 00:18:35 13
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