Unreal Engine Equip and Sheath Weapon

This is another requested tutorial I got from one of the viewers of the channel. In this tutorial, I am going to retarget some katana animations from Ghost samurai pack and use it with a cyberpunk type character. So, the cyberpunk character will be able to equip and sheath the katana/weapon and when the weapon is in hand, the character will use a different movement blendspace for locomotion. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue4 #indiegamedev
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