Cameras, Views, whatever you want to call it. Making the screen follow a character, and controlling it’s size and shape. This video covers the basics of setting up views.
More advanced stuff, such as controlling views through code, megaman style room transitions and so on to come.
I just released a new game!
Sorry there was no video last monday, I was very busy with Animex 2013 at Teesside University. I’ll be writing about that whole experience on my blog so
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