Sprite Stacking Pygame Tutorial on Creating a Pseudo 3D Game Engine in Python.
Assets:
All code from video:
Github (with collision and shooting)
MagicaVoxel:
Editor for SpriteStacking (found on github):
00:00 Intro
01:52 Initial Setup
03:09 Sprite Stacking
09:36 Caching System
13:37 Player
19:26 Scene
21:19 Y-sorting
23:37 Outline
25:30 Entities and Animation
29:38 Transparency
#coderspace #pygame #spritestacking