This is a demonstration of the true first person viewpoint, face/head tracking and the code behind it. All assets (level, models etc) are the default ones that come with the Unreal Development Kit () and I take no credit for them.
No tutorial, but link to the source is here:
* Runs on March 2012 version of UDK.
* Fixed replication issues.
* Fixed swimming animations.
* Fixed being in vehicle.
* Added support
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