a third update for my 2D procedural bipedal locomotion system featuring Inverse Kinematics.
You can see that limbs don`t stretch anymore and animation looks a lot more natural now. Though at the moment the “walker“ is oriented left only :P, and he walks now also backwards.
I will fix that.
blend:
1 view
21
5
1 day ago 00:02:37 2
Лавстори. Перекладка.
1 day ago 00:00:08 2
Анимационная заставка для видеоблога. Заказать мультик на