Create MUZZLE FLASH Gun FX for Unreal 5 Cinematics

Join the Godzilla Masterclass LIVE tomorrow Learn how to create Gunfire, Muzzle Flashes, and Dynamic Gun FX in Unreal Engine 5 in this step-by-step Niagara tutorial! Are you using Niagara in your cinematics? If not, you’re probably missing out! Niagara is one of my favorite VFX tools in UE5, but it’s definitely a tool made by game developers for game developers. I hope to simplify Niagara for the rest of us and show you how to create a dynamic gun fire system - from your viewport to your final render inside of Nuke! Did you learn something new? Have a tutorial suggestion? Leave a comment and let me know :D Subscribe to the channel - more Godzilla Unreal 5 videos on the way ;D @JoshToonen ASSET PACKS (support other creators :D) Tokyo Pack: Stock Footage: Explosions Sparks: http://compositingacademy QUICK LINKS Join our 21 Day Unreal Bootcamp 🚀 Live Godzilla Masterclass - Unreal to Nuke Masterclass - FREE Unreal 5 Crash Course - @joshtoonen @JoshToonen @ToonenJosh Rokoko - Save 10% off your order with coupon code UnrealVFX at checkout Chapters 0:00 - How to Create Gunfire and Muzzle Flashes in UE5 0:54 - Breaking down our Gunfire system 1:26 - Start from a Niagara template 2:26 - How Niagara works (for cinematics) 3:10 - Creating automatic gunfire - spawn rate 4:07 - Adding your first Muzzle Flash 5:45 - Bullets and tracer fire 7:29 - Add collisions in Niagara 8:27 - Creating impact sparks 11:03 - Interactive Light with Niagara 12:30 - How to Animate our Gunfire On/Off 13:27 - Using Niagara in Sequencer 15:25 - How to get consistent renders with Niagara and Sequencer 16:05 - Rendering with Movie Render Queue 16:40 - Compositing your Gunfire in Nuke 18:15 - Master Unreal 5 Filmmaking in 21 Days Video Edited by: Rahul Singh Props to the small but mighty team who helped bring the Godzilla in Unreal 5 cinematic to life! The whole short was animated and rendered directly out of Unreal and composited with Nuke. Credits Animation: Jon Abanheim - Watch his channel! @watchmeanimateYT Control Rig: Sanal Deep Sound Design: David Carmichael @FablesD20 Thank ya’ll so much for making this happen :D #godzilla #unrealengine #unrealengine5
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