00:00 - Intro
02:39 - Houdini - Pyro Introduction
14:20 - post simulation cleanup
19:10 - VDB Loop setup
31:18 - UE 5.3 import VDB
37:10 - Gumroad & Project Files
37:18 - Outro
Free Project Files :
Shout out to :
- Thibault Lambert :
- Jonathan Winbush :
In this video, we’re starting our journey into the world of game level creation. Join us as we explore the fascinating process of creating a seamless looping chimney smoke effect using Houdini and Unreal Engine.
Here’s a glimpse of what you can expect in this tutorial:
🔥 Houdini Pyro Workflow: We’ll take you step-by-step through the Pyro solver workflow in Houdini, breaking down the different nodes and attributes needed, making it accessible to all levels of creators.
🌀 Looping Smoke Effect: We’ll cover the post process and methodology re
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