Blender 3.0 for Production - 2D & 3D Tracking Workflow - 04b Q&A - Matchmoving NUKE Rotos in Blender

This tutorial is an answer to a pixeltrain Patreon question: It shows the roundtrip of a stabilized shot from Blender’s Tracking system to NUKE (or any other Compositing package like Fusion or AfterEffects) and how to use Rotoscoping data from there back in Blender. If you want to join my Patreon community, you can find it here: These topics are covered in this tutorial: Writing out a stabilized shot as EXRs from Blender NUKE project settings Keying out the screen Shuffle the Alpha into RGBA Writing out data from NUKE Importing the NUKE EXRs into the Blender compositor Generating a Solid Color Plane Inject an alpha to a plate Comp the plates together Understand stabilize and matchmove If you want to use the same footage, here is my Gumroad link: Be aware, that these files are included in my Patreon ;-) This tutorial ser
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