Katsuhiro Harada Discusses the Tekken Series, Live Events, and More | Game Maker’s Notebook Podcast
Shuhei Yoshida chats with longtime producer of the TEKKEN series, Katsuhiro Harada. Together they discuss Harada-san’s journey from working at a Namco arcade to joining the development team for TEKKEN; how the series has evolved to target a global audience; the importance of live events to the growth of the fighting game community; and his thoughts on the future of the genre and game development in general.
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0:00 Introduction
2:16 Interview Start
3:47 From Working in Arcades to Tekken
12:04 Working as a Producer for Tekken
14:21 Doing Motion Capture for the Characters
15:43 American Fighting Game Tournaments and becoming the face of Tekken
20:34 Transitioning from Arcades to Home Consoles
27:17 Character Identity for a Global Fanbase
33:18 Introducing Online Versus Mode
37:18 9 Years Between Tekken 7 and 8
42:20 Casual and Hardcore Fighting Game Communities
47:02 Arcade Quest Mode and Game Tutorials
51:30 Developing Ghost Battle System
59:33 The Rise of Esports and Regional Communities
1:03:56 The Future of Fighting Games
1:11:59 Thoughts on Young Developers
1:16:33 Harada-san’s Goals for Supporting the Future of Games
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