[Eng] Slot-based Inventory System: Creating the Pickup Actor and Testing #004

Unreal Engine Version: Template: Top-Down Template Before creating the pickup class and testing the “add item“ function, we create one more function inside our inventory and change the “add item“ function so that it also returns the amount of items that could not be added. If anything is not working for you leave behind a comment or send me a private message and i will see whether i can help you : )
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