[Eng] Slot-based Inventory System: Building the Item Classes #002

Unreal Engine Version: Template: Top-Down Template After we created the project and setup our folder structure, we can now start with building our parent item class in addition to 3 item examples: A potion, a map and a ring. If anything is not working for you leave behind a comment or send me a private message and i will see whether i can help you : )
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