[Eng] Slot-based Inventory System: Building the Item Classes #002
Unreal Engine Version:
Template: Top-Down Template
After we created the project and setup our folder structure, we can now start with building our parent item class in addition to 3 item examples: A potion, a map and a ring.
If anything is not working for you leave behind a comment or send me a private message and i will see whether i can help you : )