Birds v3.0

New in version 3.0: A new Bird Has been added- Pigeon. In v3.0 the Birds no longer use Tick, this comes with a significant performance boost. We are now in a full AI Controller and Behavior Tree environment. The Birds will keep track of all Enemy Actors in their Perception range. If an Enemy gets too close the Birds will run then fly away. In the air they will fly to random Sky Targets. After flying for a while they will either return to the ground
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