Devlog #4 | In-Depth Cloth Simulation Guide for Unreal Engine!

In this Devlog we work on real time clothing simulation within unreal! After a lot of experimenting and playing around with clothing simulation, we finally had a solid attempt at it and generated some good first results. As with many aspects of development, it is a very iterative process, and we are quite a way off with the cloth sim. We’ll keep working on it until we get towards the level we want to be at and produce some highly realistic simulation to go hand in hand with our animations! If you’re looking to implement cloth sim into your own projects, hopefully this’ll act as a sort of guide and learning tool also! We’re still learning the ins and outs of it ourselves so if you have any questions or advice, let us know in the comments! Check out our Instagram for game updates and teasers!
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