UE4 Weapons clipping into wall. FIX by vertex shader
Simple trick to avoid weapons clipping trougth the walls in FPS by adding vertex offset in shader.
In the video vertex offset applied only for weapon material. Material on hands are default one.
2 views
407
105
2 months ago 00:01:29 5
Soul Eater - Ending 3 | Bakusou Yumeuta
4 months ago 00:02:36 1
Modular low poly robots pack (UE4)
9 months ago 00:00:11 13
30 секунд до полного пиздеца
10 months ago 00:09:24 1
Shadow Warrior 3 - All Weapons Showcase and Upgrades
10 months ago 01:00:26 1
Создание анимаций для игр в 3ds Max Часть1 Оружие на UE4
10 months ago 00:01:49 1
НОВАЯ ИГРА УЖЕ В РАЗРАБОТКЕ (DEVBUILD) READ OF TIME REMAKE 2 #2023 #ue4 #new #ww2 #gaming
10 months ago 00:05:54 5
УЖЕ ЛУЧШЕ (DEVBLOG) Read of Time Remake 2 #Readoftime2 #ue4 #ue5 #2023 #developer #callofduty