Blender 3.6 alpha/hardsurface modeling with the sdf volume nodes

Hi guys, these weeks I am experimenting a new workflow for harsurface modeling. In the 3.6 some sdf nodes have been introduced and greatly improve the mesh-to-volume conversion. This way the bandig of the old “mesh to volume“ node has been eliminated. In this video you will see how I manage the new workflow through collections and a group that i created in the geometry nodes.
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