Asset Workflow and File Caching | Attila Torok | Houdini 19 HIVE
The presentation will demonstrate the new digital asset creation workflow to help technical artist with they asset management. While the second part of the presentation will cover the new file-cache 2.0 node, and comparing it to the also new labs file-cache workflow.
Attila Torok is a London based FX TD working for SideFX. He has started out as a SideFX internship student after which he worked for Double Negative on projects like The Hunger Games: Catching Fire, Godzilla. Before coming back to SideFX he spent 4 years at ILM, where next to a list of movies like Doctor Strange, Avengers: Infinity War, Ready Player One, Star Wars: The Rise of Skywalker, he was building and maintaining tools for particle simulations, deformable and tearable rigid body simulations and for pyro used throughout the company.
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