Curve Deform with Geometry Nodes - Blender 4.0 Tutorial
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In this session we’re going to be learning to recreate the Curve Deform modifier using Geometry Nodes with the addition of a few quality of life features!
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Contents:
00:00 - Intro
02:00 - Pidgeon Toolbag
05:15 - Setup scene
07:26 - Geometry Nodes setup
07:58 - How does curve deformation work?
10:05 - Creating curve space main axis
15:50 - Creating second axis
17:15 - Creating third axis
18:55 - Scaling by curve radius
20:30 - Creating a node group
21:24 - Setting up grouping
23:17 - Axis Selection
28:37 - Group ID
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