One of those really fun party trick brushes of Substance Painter is the particle brush, with which we can, well, paint particles onto an object, which in turn will run down it’s surface, leaving some nice streaks behind. Houdini has had particles for ages and now also has a really nice texturing workspace with Copernicus - So let’s see if we can rebuild them here!
Fire Hydrant Model:
Download project file here:
Chapters
00:00 Intro
00:20 POP Setup
04:44 Creating Streaks from Particles
06:00 Creating Attributes for Copernicus
10:37 Copernicus Setup
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