This full-day event is dedicated to game development, covering both the Unity and Unreal Engine sides of the spectrum. The topics on today’s agenda include:
- Five Game Developer Habits That Help Software Engineers Reach the Next Level! By Alexander Chatzizacharias and Erik Pronk
- Making Plugins for Game Engines as a Business, by Alexander Pirogov and Victor Careil
- Unreal Engine Game Optimization on a Budget, by Tom Looman
- Unity Packages: From WTF to FTW With Needle Tools, by Felix Herbst
- Making UIs With C in Unreal Engine, by Ben UI.
Check out the full agenda: #g-359405869 #gamedev #unity #unrealengine
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3 months ago 00:00:37 1
Rider has it all. It’s a cool, reasonably priced IDE with powerful tools #GameDev #Coding
3 months ago 00:13:01 1
1 Scene INFINITE Levels by Spawning Levels from ScriptableObject Data at Runtime | Unity Tutorial