[ElAnalistaDeBits] The Last of Us Part I | PS5 - PS5 Pro - PC | Graphics Comparison | Analista De Bits
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📃 Оригинальное описание:
PS5:
Fidelity Mode: 2160p/30fps (~40fps with VRR)
Performance Mode: 1440p/60fps (~80fps with VRR)
PS5 Pro:
Fidelity Mode: 2160p/30fps (~55fps with VRR)
Performance Mode: 1440p/60fps (~100fps with VRR)
Pro Mode: 2160p/60fps upscaled from 1440p with PSSR (~80fps with VRR)
PC: 4K Max. Settings With DLSS Quality | RTX 4080 Super | i9 12900K | 32GB DDR5
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PS5 Pro adds an exclusive mode called “Pro Mode”. This mode scales the resolution to 4K with PSSR from 1440p.
Pro mode has better shadows over the Fidelity/Performance modes, very similar to the highest PC setting.
PSSR does a good job in this game, achieving a clearly superior image quality to the native 1440p of the performance mode.
There are some details, such as water interaction or reflections, that are better in fidelity mode compared to PS5 Pro (and PC) mode.
With VRR we can achieve over 100fps on average on PS5 Pro and close to 60fps in fidelity mode, which is an increase of 15/20fps over PS5.
PS5 Pro añade un modo exclusivo llamado “Pro Mode“. Este modo escala la resolución a 4K con PSSR desde 1440p.
El modo Pro tiene mejores sombras con respecto a los modos Fidelity/Performance, muy similares a la configuración más alta de PC.
PSSR hace un buen trabajo en este juego, consiguiendo una calidad de imagen claramente superior a los 1440p nativos del modo performance.
Hay algunos detalles, como la interacción del agua o los reflejos, que son mejores en el modo fidelity con respecto al modo PS5 Pro (y PC).
Con VRR podemos conseguir más de 100fps de media en PS5 Pro y cerca de 60fps en el modo fidelity, lo que supone un aumento de 15/20fps con respecto a PS5.
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