Sidefx Solaris Houdini | Part 3 : Layout and Scattering USD assets

Showing here all the ways to bring USD into Stage, different methods to layout scatter and drop them ! Working here in a somewhat quick and dirty way to show the tools, but we’ll have to see at one point how we can make hierarchy nice and clean and make sure we cover organization of USD layers so we can share out scene with other software like Omniverse, Unreal Engine etc... 00:00 - introduction 01:12 - USD import methods 06:12 - Layout lop 09:21 - Paint Tool frustrations... 12:30 - Terrain Creation 13:43 - Stack Brush 14:20 - Drop lop 18:48 - Starting layout 19:40 - Instancer and Scattering 30:27 - Index Attribute 32:05 - Setting up Camera 33:00 - Scattering Grass 36:29 - Adding Hero elements 37:14 - Scene crash... Conclusion I noticed Houdini v19.5 tends to crash a lot on my side with the “layout“ lop... don’t do the same mistakes... save your scene ! T__T ----------------------------------- Houdini FX / Cor
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