Sidefx Solaris Houdini | Part 3 : Layout and Scattering USD assets
Showing here all the ways to bring USD into Stage, different methods to layout scatter and drop them !
Working here in a somewhat quick and dirty way to show the tools, but we’ll have to see at one point how we can make hierarchy nice and clean and make sure we cover organization of USD layers so we can share out scene with other software like Omniverse, Unreal Engine etc...
00:00 - introduction
01:12 - USD import methods
06:12 - Layout lop
09:21 - Paint Tool frustrations...
12:30 - Terrain Creation
13:43 - Stack Brush
14:20 - Drop lop
18:48 - Starting layout
19:40 - Instancer and Scattering
30:27 - Index Attribute
32:05 - Setting up Camera
33:00 - Scattering Grass
36:29 - Adding Hero elements
37:14 - Scene crash... Conclusion
I noticed Houdini v19.5 tends to crash a lot on my side with the “layout“ lop... don’t do the same mistakes... save your scene ! T__T
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Houdini FX / Cor
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