Blender 2.7 Tutorial #41 : Face Rigging (Part 1/3 : Modeling & Bones) #b3d

Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #41 I cover: -Modeling the rest of Minecraft Steve’s face: eyelids, mouth, teeth and tongue -Creating and setting up bones to control each part of the character’s face. **In the next video, Tutorial #42, we’ll create shape keys for the upper half of the Steve’s face: eyelids, eyebrows, and link those facial bones up to the shape keys using driv
Back to Top