C++ OpenGL Tutorial - 23 - Cleanup/Organization (Memory, States, Scene)
Part 2:
In this video, we take alot of the clutter and redundancy out of our code. These are the classes created:
• GL Memory classes (for VAOs, VBOs, etc)
• Bitwise States class (to manage options in multiple classes)
• Scene class (to manage lighting, cameras, etc)
Bitwise Operators Video:
• Website:
• Twitter:
• Discord:
• This Github Repo:
• This Playlist:
Listened to the Hyper Light Drifter OST by Disasterpeace ().
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