This video dwells into a few basics about polygons and their normals. It is one of those fundamentals of polygons that is useful in almost any 3D software package which works with them.
We will also look at how to use some basic expressions to orient them the way we want.
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Mail me if you have any doubts or need any help: anand@
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Не ошибись с выбором программы для 3D моделирования!