This is a new series I’ve started explaining the basics of VEX for algorithmic design / procedural modeling which I’m using on daily basis.
In this 23rd episode, I’m explaining the basics of SDF to show how you can deal with it together with VEX coding with several examples.
I’ve also started a Patreon, it would be great if I could get your support to continue creating tutorial contents.
00:00:00 Intro / What is SDF?
00:06:08 Check SDF Values with Points
00:23:38 Check SDF Gradient with Points
00:27:23 Visualize SDF Value with Fog Volume
00:37:19 Basic SDF Modification with VEX
00:43:48 Animated SDF Modification
00:47:11 SDF Modification with Gradient
01:03:21 Basic Collision with SDF
01:11:46 Animated Collision with SDF
01:21:16 Basic Vector Animation with SDF Gradient
01:36:50 Extended Vector Field from SDF
01:48:12 Next Topic - Basic Forces (Basic Physics)
[Project Data Downloads]
[Patreon page]
[Episodes
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