Blender 2.8 Character Modeling - Part 4 of 8: How to Detail Accessories
Part 4 of 8 of a character modeling series where we add some details to our base accessories in Blender 2.8.
Chapters
0:00 Introduction
0:12 Our Goal
0:25 Goggles
4:42 Shoulder Armor
5:41 Shoulder Straps (Adding Holes with Built-in Blender Add-on Loop Tools)
8:07 Forearm Straps
9:01 Ammunition
11:42 Back Straps
12:25 Backpack (Using Lattice)
13:12 Hunting Knife
15:19 Gun
17:58 Beard, Eyebrows, and Moustache
19:16 Wrap-up
Series Links
Part 1: How to Base Mesh -
Part 2: How to Join & Sculpt -
Part 3: How to Base Accessories -
Part 4: How to Detail Accessories -
Part 5: How to Head & Body Retopology -
Part 6: How to UV Unwrap -
Part 7: How to Texture Paint -
Part 8: How to Rig & Composite -
Let’s Connect
Instagram: @russellmidfield
Twitter: @russellmidfield
Facebook: Russell Midfield
Discord: russellmidfield#9667
Music
Youtube Audio Library
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1 month ago 00:55:15 1
МОДЕЛИРОВАНИЕ ОРУЖИЯ В BLENDER 2.8
2 months ago 00:00:16 1
A Rubik’s Cube in Blender by Alex Martinelli🤯
2 months ago 00:07:33 1
Пейте этот напиток каждый день, чтобы уменьшить простату🙌
2 months ago 00:08:33 1
Заготовка Веган Еды на Неделю по Доктору Грегеру (Вкусно и Полезно!)