Blender 2.8 Character Modeling - Part 1 of 8: How to Make a Base Mesh
Part 1 of 8 of a character modeling series where we make a base mesh using a blueprint as a guide in Blender 2.8.
Chapters
0:00 Introduction & Dropbox Blueprints
0:24 Built-in Blender Add-ons Used & Settings
1:03 Adding the Blueprints
2:36 Building the Base Mesh - Head
7:26 Building the Base Mesh - Torso
12:30 Building the Base Mesh - Legs
14:24 Building the Base Mesh - Arms
16:15 Building the Base Mesh - Hands
20:20 Building the Base Mesh - Feet
22:16 Cleanup
Dropbox Link to Base Mesh Blueprint
Series Links
Part 1: How to Base Mesh -
Part 2: How to Join & Sculpt -
Part 3: How to Base Accessories -
Part 4: How to Detail Accessories -
Part 5: How to Head & Body Retopology -
Part 6: How to UV Unwrap -
Part 7: How to Texture Paint -
Part 8: How to Rig & Composite -
Gumroad link to free MACHIN3tools add-on
Let’s Connect
Instagram: @russellmidfield
Twitter: @russellmidfield
Facebook: Russell Midfield
Discord: russellmidfield#9667
Music
Youtube Audio Library
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