SideFX Labs Tech Art Challenge

In 2021, SideFX held the SIDEFX LABS Tech Art Challenge which gave tech artists the chance to compete with the rest of the Houdini Community for cool prizes by creating Houdini Digital Assets for use in game engines, or as utilities inside Houdini itself. This Houdini HIVE brings together five of the tech artists who entered the challenge. Learn how they approached the design of their tool and how each tool serves a special purpose within CG pipelines. INFO AND BIOS: 00:00:00 - Intro 00:00:18 - Polyline Creation | Peter Prickarz | Hangar 13 00:14:55 - HEXAGONA | Christos Stavridis | Abnormal Studio 00:23:00 - Linked Subnet | Kilian Baur | Rise VFX 00:35:20 - EHA Poly Slice | Erwin Heyms | E Houdini Academy 00:52:50 - Micro Process Placement System | Jiale Zhang | Freelance
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