SideFX Labs - Tool Building in Houdini | Robert Magee | SIGGRAPH HIVE 2023
One way to streamline workflows in Houdini is to build high level tools that artists can use in production. SideFX Labs is the perfect example of this tool building in action. Used for world building, realtime FX and automation, these tools wrap up common workflows and create tight integrations with software you use everyday. Learn how SideFX Labs acts as an extension of your in-house R&D team and how you can contribute to making it stronger.
Robert Magee is a Senior Product Marketing Manager at SideFX who has been working with Houdini for 20 years. He has created lots of learning material and demos designed to help artists understand how going procedural with Houdini can benefit their work.
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3 months ago 00:14:17 1
Project GROT Procedural Ruins | 02 | Edge Damage
4 months ago 00:04:21 15
SideFX Labs Nodebook | Snow Buildup
4 months ago 00:05:45 2
SideFX Labs Nodebook | Tree Toolset
4 months ago 00:08:06 5
SideFX Labs Nodebook | Volume Loop
4 months ago 00:11:01 2
SideFX Labs Nodebook | Settlement Connections
4 months ago 00:14:49 3
Houdini Particles in UE5 | Houdini to Unreal Engine 5 Rendering Tutorial
5 months ago 00:00:56 26
Stylized Rain VFX | Houdini + Octane
6 months ago 00:07:56 1
VAT 1 | What are Vertex Animation Textures
6 months ago 00:06:55 1
SideFX Labs Nodebook | Lightning
6 months ago 00:05:58 1
Mardini 2024 | Day 29 | SideFX Labs | Lot Subdivision
6 months ago 00:05:44 1
Mardini 2024 | Day 26 | SideFX Labs | Edge Damage
6 months ago 00:08:29 4
SideFX Labs Nodebook | Mapbox
7 months ago 00:15:13 5
Building a Flowmap Shader in Blender using Flowmap Data from Houdini
10 months ago 03:52:20 1
WEEDIAN - Trip to Greece (Full Album Compilation 2021)
10 months ago 00:22:00 44
Proceduralism for Games? Short answer is YES. | Christos Stavridis | GDC HIVE 2023
1 year ago 00:49:06 12
SideFX Labs - Tool Building in Houdini | Robert Magee | SIGGRAPH HIVE 2023
1 year ago 00:01:42 1
Houdini Reel
2 years ago 00:10:48 50
Finding Patterns – The Math Behind HEXAGONA | Christos Stavridis | EPC 2023
2 years ago 00:19:30 55
Fast Houdini to UE5 Particle Export | Unreal Engine 5 / Houdini Tutorial (Pt. 1)
2 years ago 00:09:56 10
SideFX Labs | Fast Remesh 2 | How It Was Built
2 years ago 02:11:13 20
Стрим: Digital Human в Гудини (Даниэль Шамота)
3 years ago 00:17:02 1
Lightning Strike FX | Part 1 | Charge Strike
3 years ago 01:22:26 30
SideFX Labs Tech Art Challenge
3 years ago 00:11:23 5
Project Titan Cable Tool | Part 6 | Use Trimsheet Textures